![]() ![]() Enables the user to choose whether to follow instructions or do their own thing without much guidance Sims Freeplay is a SANDBOX LIFE SIMULATION Follows the convention of allowing you complete control over choices to shape the world Follows convention of allowing you to create your own characters Genre - Sandbox analysis - Follows convention that there is no goal General knowledge of human condition is expected such as requirements to eat, sleep and socialise Sims Freeplay is a SANDBOX LIFE SIMULATION Social vs unsocial Barthes - Cultural code - A knowledge of the real world is expected you are meant to be accustomed to the nuances of modern western society Levi-Strauss - Binary Opposition Poor vs rich Items representing progress and success Barthes - Symbolic code Barthes - Semantic code - Exp representing progress
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